Compatibility modes added
Compatibility modes uploaded
At the request of one of my downloaders, I also added 2 uploads compiled with Godot's compatibility mode, i.e. using OpenGL 2. People often use older computers to test untrusted content (like .exe files from a website) with.
In this case only compatibility mode was supported by the older device.
Differences
The game works fine, but there are some differences I need to stress, as illustrated in these side-by-side screenshots:
On the left hand side you see the game compiled in Compatibility mode. The right hand side uses Forward+.
As you can see, the transparency of the SubViewport only works in the Forward+ mode. The lighting is also quite different, making the compatible version look like the Sahara desert.
Any advice on how to fix these differences is of course more than welcome!
Files
Get Goblins vs. Fishfolk
Goblins vs. Fishfolk
A tribute to Pixeljunk's Monsters 2 and Godot 4
Status | On hold |
Author | Stuff René Made |
Genre | Strategy |
Tags | 3D, Controller, Cute, Godot, Local Co-Op, Local multiplayer, Tower Defense, Tutorial |
Languages | English |
Accessibility | Interactive tutorial |
More posts
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- Surfing on Sea Turtles! - Tutorial?Jul 24, 2024
- Tower menu update - Milestone 18Jul 20, 2024
- Goblins vs. FishfolkJul 13, 2024
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