Playable in browser - Godot 4.3 beta 3 rocks for me!
It runs!
Ok, so I'm really impressed by the Godot developers. Goblins vs. Fishfolks actually runs in the browser now! At times at 60 fps no less!
Of course, this game will lag as soon as enemies appear because I need to do more homework. But at the very least you can now safely get a first impression without having to watch some youtube promo.
I really would love more people to try my game and hopefully join up to fill my github project with ideas (or one better: contributions of your own!)
But getting people to download an executable is hard... Which makes perfect sense of course.
That's why I just had to try the new beta release of Godot to see if my game would go. And it did! No thanks to any of my coding skills, it's the Godot geniuses I admire so much I just gotsta gotsta gotsta share this link:
https://godotengine.org/article/release-candidate-godot-4-3-rc-2/#downloads
I'm trying it myself tomorrow.
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Goblins vs. Fishfolk
A tribute to Pixeljunk's Monsters 2 and Godot 4
Status | Prototype |
Author | renevanderark |
Genre | Strategy |
Tags | 3D, Controller, Cute, Godot, Local Co-Op, Local multiplayer, Tower Defense, Tutorial |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Settings and Joining in Goblins vs. Fishfolk4 days ago
- Endless Mode just got more interesting!10 days ago
- Thanks so much for the feedback, #imgj34!17 days ago
- Surfing on Sea Turtles! - Tutorial?48 days ago
- Tower menu update - Milestone 1852 days ago
- Compatibility modes added55 days ago
- Goblins vs. Fishfolk58 days ago
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