Playable in browser - Godot 4.3 beta 3 rocks for me!
It runs!
Ok, so I'm really impressed by the Godot developers. Goblins vs. Fishfolks actually runs in the browser now! At times at 60 fps no less!
Of course, this game will lag as soon as enemies appear because I need to do more homework. But at the very least you can now safely get a first impression without having to watch some youtube promo.
I really would love more people to try my game and hopefully join up to fill my github project with ideas (or one better: contributions of your own!)
But getting people to download an executable is hard... Which makes perfect sense of course.
That's why I just had to try the new beta release of Godot to see if my game would go. And it did! No thanks to any of my coding skills, it's the Godot geniuses I admire so much I just gotsta gotsta gotsta share this link:
https://godotengine.org/article/release-candidate-godot-4-3-rc-2/#downloads
I'm trying it myself tomorrow.
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Goblins vs. Fishfolk
A tribute to Pixeljunk's Monsters 2 and Godot 4
Status | On hold |
Author | Stuff René Made |
Genre | Strategy |
Tags | 3D, Controller, Cute, Godot, Local Co-Op, Local multiplayer, Tower Defense, Tutorial |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Gull Tower replaces Anti Air!89 days ago
- Settings and Joining in Goblins vs. Fishfolk97 days ago
- Endless Mode just got more interesting!Aug 30, 2024
- Thanks so much for the feedback, #imgj34!Aug 24, 2024
- Surfing on Sea Turtles! - Tutorial?Jul 24, 2024
- Tower menu update - Milestone 18Jul 20, 2024
- Compatibility modes addedJul 16, 2024
- Goblins vs. FishfolkJul 13, 2024
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